Most studios approach the game business model as an open decision. Free-to-play or premium, ads or purchases, subscription or battle pass, all of it presented as a menu to be selected from once the game is roughly designed. In practice the decision was made earlier, by the genre, and studios that fight that constraint spend a year discovering it the expensive way. What the … [Read more...] about Your Game Business Model Is Decided by Genre Before You Choose It
Business Models
Game Monetization Moved Off the App Store and Into the Browser in 2026
The most consequential thing to happen to game monetization this year was not a new mechanic. It was a change of venue. Publishers moved a meaningful share of their transactions out of first-party app stores and onto their own websites, and the difference between a 30% platform commission and a 5% to 10% payment processing fee is large enough to reshape how titles are … [Read more...] about Game Monetization Moved Off the App Store and Into the Browser in 2026